Sending Animations

Learn how to use Animations module

Command Format

Example: /at sendAnimation <Players> <Parameters> <Animation> [AnimationArguments] <Title%subtitle%subtitle>

<Players> - Receivers <Parameters> - Animation Parameters <Animation> - Animation Name [AnimationArguments] - Depends on animation, hex colors or others <Title%subtitle%subtitle> - Title and subtitle split with %subtitle%

<Players> Parameter

Define receivers with parameter <Players>.

  • Sending animation to everybody: all

  • Sending animation to single player: Player1

  • Sending animation to multiple players: Player1,Player2

  • Sending animation to selected players by permission: -p:permission.receive

  • Sending animation to selected players by world: -w:worldName

  • Select players by combining: -p:some.permission,-w:worldName,Player1 (This mix function works as or, so if player has permission or is in world named ...)

Animation <Parameters>

Defines animation's custom or default settings.

  • Configurable boss-bar color: cc:{color} (Colors: PINK,BLUE,RED,GREEN,YELLOW,PURPLE,WHITE)

  • Configurable position: p:{position} (Positions: TITLE,SUBTITLE,BOSSBAR,ACTIONBAR)

  • Configurable animation duration: d:{duration} (Feel free to set your own duration in seconds)

  • Configurable frames-per-second: fps:{fps} (Minimum is 1, and maximum is 20, everything above will be ignored)

If you want to mix those parameters, use ',' to split them.

Mix example: cc:RED,p:ACTIONBAR,d:20,fps:20

Animation Name

Animation name will be displayed in tab completer!

Tab-Complete example

[AnimationArguments] Parameter

Those arguments is REQUIRED to create selected animation. Some animations don't have arguments, some do. Look for Animation creation in Animations section!

Title and Subtitle

Title and subtitle are split by %subtitle%.

  • If you're using p:SUBTITLE, main title will be subtitle!

  • If you're using p:BOSSBAR or p:ACTIONBAR, subtitle will be ignored!

Example: Welcome here%subtitle%M3II0!

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