MagicalWands
Support
  • 📍Important
    • Support
    • Default Pack (Charms & Wands) |DOWNLOAD|
  • 📡Introduction
    • Welcome Page
    • Plugin Showcase
    • Plugin Installation
  • 🛠️Default Configurations
    • Global Options
    • Language File
  • 📜Wands & Charms file examples
    • Wand Example
    • Charm Example
  • ⚙️Global Settings
    • Wand Usage
    • Commands & Permissions
    • HEX, Gradient & PAPI
    • Charm-Selector
    • Charm-Order and Info-Bar
    • Bedrock Support
  • 🪄Custom Wand Creation
    • Get started
    • Disabler & Name configuration
    • Item configuration
    • Wand options
    • Amplifier / Reducer
    • Holding effects list
  • 🌀Custom Charm Creation
    • Get started
    • Disabler, Skull, Name and basic options
    • Wand Functions
    • Damage configuration
    • Particle effects
    • Additional sounds
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On this page
  • Send message/messages to sender
  • Broadcast message/messages to entire server
  • Message/messages to looking Player (Primary damaged)
  • Message/messages to all damaged players
  • Dispatching command/commands as Player
  • Dispatching command/commands from Console
  1. Custom Charm Creation

Wand Functions

Configure what should wand do after dispatch (Insert this into Functions section)

Send message/messages to sender

# Send message to player after dispatch! (Fully supports HEX, Gradient & PAPI)
PlayerMessage:
 - "&aYou've used CharmExample!"

Broadcast message/messages to entire server

# Broadcast message (Fully supports HEX, Gradient & PAPI)
Broadcast:
 - "&a%player_name% used CharmExample!"

Message/messages to looking Player (Primary damaged)

# Send message to looking target if it is player! (Fully supports HEX, Gradient & PAPI)
# NOTE: Placeholders will be applied for DAMAGED entity
MessageLookingEntity:
 - "&cYou've been attacked!"

Message/messages to all damaged players

# Send message to all damaged entities! (Fully supports HEX, Gradient & PAPI)
# NOTE: Placeholders will be applied for each DAMAGED entity
MessageToAllDamaged:
 - "&cYou've been attacked!"

Dispatching command/commands as Player

# Dispatch command as player
# NOTE: Without '/'
PlayerCommand:
 - "say hello"

Dispatching command/commands from Console

# Dispatch command as Console
# NOTE: Without '/'
ConsoleCommand:
 - "say hello"
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Last updated 1 year ago

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