MagicalWands
Support
  • 📍Important
    • Support
    • Default Pack (Charms & Wands) |DOWNLOAD|
  • 📡Introduction
    • Welcome Page
    • Plugin Showcase
    • Plugin Installation
  • 🛠️Default Configurations
    • Global Options
    • Language File
  • 📜Wands & Charms file examples
    • Wand Example
    • Charm Example
  • ⚙️Global Settings
    • Wand Usage
    • Commands & Permissions
    • HEX, Gradient & PAPI
    • Charm-Selector
    • Charm-Order and Info-Bar
    • Bedrock Support
  • 🪄Custom Wand Creation
    • Get started
    • Disabler & Name configuration
    • Item configuration
    • Wand options
    • Amplifier / Reducer
    • Holding effects list
  • 🌀Custom Charm Creation
    • Get started
    • Disabler, Skull, Name and basic options
    • Wand Functions
    • Damage configuration
    • Particle effects
    • Additional sounds
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  1. Custom Wand Creation

Item configuration

Learn, how to correctly configure your custom item

Paths & Values example

ItemStack:
  Material: STICK
  CustomModelData: 0
  Name: "<#29ffbf>&lMagical Wand</#695eff>" 
  Lore:
    - ""
    - "&{#29ffbf}Description:"
    - " &f? 3 Spells"
    - " &a+ 3% Damage"
    - " &a+ 5% Protection"
    - " &c+ 10% Delay"
    - ""

Be consistent in setting up item. The order of spells, owner and type will subsequently be entered in it. Material can be whatever you want. CustomModelData is used in ResourcePacks, so if you're using server resource pack, you can define your custom model data! Item's display name, feel free to use HEX and Gradient integration. Lore of item, also feel free to use HEX o Gradient.

PreviousDisabler & Name configurationNextWand options

Last updated 1 year ago

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