Wand Example

This is example, how to configure your own Wand!

# Enable/Disable wand (Disable this example when you create your own wands)
# NOTE: Do not remove this example, plugin will create a new one
Enabled: false

# Raw wand name
Name: DefaultWand

# Setup Item for your wand
ItemStack:

  # I recommend to use STICK, BLAZE_ROD or END_ROD
  # NOTE: If you're using server resource pack, create your own texture and configure CustomModelData!
  Material: STICK

  # Configure your CustomModelData if you're using custom resource pack!
  # NOTE: Don't play with this value randomly
  CustomModelData: 0

  # Define name for the Item
  # NOTE:
  #   Feel free to use PlaceholderAPI placeholders
  #   Using HEX color -> &{#ffffff}Text
  #   Using Gradient -> <#ffffff>{TextModifier}Text</#000000>
  #   {TextModifier} -> Could be &l/&o/&n/&k/&m
  Name: "<#29ffbf>&lMagical Wand</#695eff>"

  # Create lore to your Item...
  # NOTE:
  #   Feel free to use PlaceholderAPI placeholders
  #   Using HEX color -> &{#ffffff}Text
  #   Using Gradient -> <#ffffff>{TextModifier}Text</#000000>
  #   {TextModifier} -> Could be &l/&o/&n/&k/&m
  Lore:
    - ""
    - "&{#29ffbf}Description:"
    - " &f? 3 Spells"
    - " &a+ 3% Damage"
    - " &a+ 5% Protection"
    - " &c+ 10% Delay"
    - ""

# Setup Wand default options
Options:

  # Define HEX code for basic charm
  # NOTE: Use hex with length of 7 symbols includes '#'
  BasicCharmColor: "#ffffff"

  # Define BasicCharmDisplayName
  BasicCharmDisplayName: "&fBasic"

  # Define basic charm damage
  # NOTE: Value will be not affected by Amplifier
  BasicCharmDamage: 10.0

  # Delay value
  # NOTE: Full number in seconds
  BasicCharmDelay: 1

  # Charm length value
  # NOTE: Full number in blocks
  BasicCharmLength: 10

  # Disable/enable configuring spells on wand
  # NOTE: If this value is set to false, you can configure PRE-SET charms on wand below down!
  SpellsConfiguration: true

  # Define how many spells user can configure into Wand
  # NOTE: Maximum is Three and Zero is also an option :)
  Spells: 3

  # Define spells which will be on wand by default
  # NOTE: Player does not have to have permission for this charms
  # REMINDER: List is not case-sensitive
  PreSetSpells:
    - "customcharm"

# Setup Wand Benefits or Disadvantages
# NOTE: Every value is in '%'
# EXPLANATION:
#   Delay: 105 = Delay from spell + 5%
#   Damage: 89 = Damage from spell - 11%
Amplifier:

  # Delay is configured in spell
  # NOTE: This is just amplifier
  # REMINDER: Value is in percents (%)
  Delay: 100

  # Damage is configured in spell
  # NOTE: This is just amplifier
  # REMINDER: Value is in percents (%)
  Damage: 100

  # Protection is configured in spell
  # NOTE: This is just amplifier
  # REMINDER: Value is in percents (%)
  Protection: 100

# Configure potion effects, that gets player who is holding the Wand
# NOTE: Effects will be cancelled after changing slot
# FORMAT: "{effect}:{value}"
# EXAMPLE: "invisibility:1"
# Effects:
#   > SPEED
#   > SLOW
#   > FAST_DIGGING
#   > SLOW_DIGGING
#   > INCREASE_DAMAGE
#   > HEAL
#   > HARM
#   > JUMP
#   > CONFUSION
#   > REGENERATION
#   > DAMAGE_RESISTANCE
#   > FIRE_RESISTANCE
#   > WATER_BREATHING
#   > INVISIBILITY
#   > BLINDNESS
#   > NIGHT_VISION
#   > HUNGER
#   > WEAKNESS
#   > POISON
#   > WITHER
#   > HEALTH_BOOST
#   > ABSORPTION
#   > SATURATION
#   > GLOWING
#   > LEVITATION
#   > LUCK
#   > UNLUCK
#   > SLOW_FALLING
#   > CONDUIT_POWER
#   > DOLPHINS_GRACE
#   > BAD_OMEN
#   > HERO_OF_THE_VILLAGE
HoldingEffects:
  - "speed:1"

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